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Tangy TD All Items Database & Loot Analysis

TangyWiki refreshed this item database on July 23, 2026 against official Steam announcements. Confirmed item-related updates include the Cauldron mechanic, several new March items such as Venom Bow, Pumpkin King, Ultra Vision Goggles, and Emerald Bow, plus additional Healer items and a new Healer Keystone.

Item planning changed meaningfully after the April 4 Endless Mode rebalance. Enemies now scale Armor and Magic Resist over time, Thunderclap shock chance was reduced, and Ghost detection Keystones were added, so the safest item plans avoid relying on one element or one old interaction.

Economy Management: The official Cauldron announcement describes a same-tier exchange: toss items in and choose an item from the same tier. Use that flexibility to reroll dead drops, but keep core materials until your build direction is clear.

Below is our comprehensive all items index. Each item is organized for fast comparison across rarity, type, effect, and build usefulness. Use the category filters below to optimize your search for build-specific requirements, item tier list checks, and Cauldron Simulator decisions.

For practical decisions, compare item choices with the best build hub for mode-specific priorities and the boss database when a weapon or effect is being tested against high-health targets.

⚔️ Tangy TD All Items Database

Complete Tangy TD equipment and material database refreshed for July 2026. Explore items, stats, rarities, tier list signals, and patch-checked build notes.

July 2026 Item Notes: Endless Rebalance and Tier Signals

Official Steam announcements confirm several item and system changes worth planning around: the Cauldron supports same-tier item exchange, March updates added multiple items including Venom Bow and Emerald Bow, and the April 4 Endless update changed Armor and Magic Resist scaling.

Treat Anubis, Desert biome, and Mummy-related item claims as preview material until the larger patch ships. For live runs, prioritize flexible damage coverage, Ghost detection planning, and item paths that still work if one element runs into scaling resistance.

Tier signals on this page are comparison aids, not official rankings. Evaluate an item by class fit, game mode, resistance scaling, boss reliability, and Cauldron opportunity cost before treating a community tier label as a universal answer.

S
WeaponHealer

Wand of Lightning

Legendary

A crackling wand that turns the Healer into a formidable crowd-control DPS hybrid.

Special Effect

Chains lightning through 4-5 enemies

lightning damage35
attack speed1.1
range4
S
🎃
HelmetAll

Pumpkin King

Legendary

The spectral crown of the harvest lord. Provides excellent survivability and explosive utility.

Special Effect

Summons a golem that explodes on death

hp200
armor15
A
🏹
WeaponArcher

Emerald Bow

Epic

Crafted from living crystal. Each successive hit on the same target increases damage.

Special Effect

Pierce arrows with damage ramp

physical damage22
attack speed1.3
range5.5
A
🏹
WeaponArcher

Venom Bow

Epic

Corrodes enemy armor over time. Strong for Archer builds that need sustained pressure on bosses and high-HP targets. Cross-checked against the official March item-addition notes.

Special Effect

Poison-oriented bow added in the March 17 official update alongside other new items.

physical damage18
attack speed1.5
range5
A
🔭
HelmetArcher

Ultra Vision Goggles

Epic

Allows archers to function as specialized boss-killers, ignoring trash mobs to focus down large threats.

Special Effect

+40% range, targets highest HP

range2.5
critical chance15
S
🗡️
WeaponDefender

Flame Blade

Legendary

A legendary blade wreathed in eternal flame. Use it when a Defender build needs fire coverage; Desert and Anubis-specific performance should be rechecked after the larger patch ships.

Special Effect

Attacks ignite enemies, dealing burn damage over 4s.

physical damage28
fire damage40
attack speed0.9
💜
Accessory

Life Amulet

Increases HP and provides health regeneration. Useful as a general sustain accessory while preview-only Anubis mechanics remain unconfirmed.

S
ArmorDefender

Thunder Armor

Legendary

Storm-forged plate armor. Useful for Defender setups that want passive retaliation, but exact Endless performance should be tested after each balance pass.

Special Effect

Releases a lightning counterattack dealing 20 magic damage when hit.

armor25
hp150
lightning retaliation20
💍
Accessory

Crit Ring

Increases critical hit rate and critical hit damage.

🏹
Weapon

Compound Bow

Rare

A high tension bow. Faster projectile speed but lower base damage.

🏹
Accessory

Quiver

Common

Holds many arrows. Passively increases attack speed of bows.

🛡️
Armor

Heavy Shield

Rare

A massive slab of reinforced metal. High block chance.

🔭
Accessory

Supreme Goggles

Rare

Advanced optics for precise targeting.

Unknown

Bouncy Balls

They bounce.

🪄
Unknown

Healing Circle Wand

Heals.

🚩
Unknown

War Banner

A rallying banner.

🪖
Helmet

Bearer Helmet

Uncommon

A sturdy iron helmet with reinforced visor. Base crafting material for advanced headgear.

💍
Unknown

Iron Ring

A simple ring.

Unknown

Thunderclap Wand

Shocking.

��
Unknown

Lantern

Lights the way.

A
AccessoryHealer

Healer's Charm

Epic

A radiant charm that amplifies healing output and grants protective shields. Healer item planning matters more after official updates added Healer items and made Healing Power visible.

Special Effect

Healing pulses also grant a 3s damage reduction shield to nearby allies.

heal power30
hp regen8
cooldown reduction10
A
❄️
DeployableAll

Frost Totem

Epic

A frozen ward that helps cluster enemies in kill zones. Recheck slow behavior after patches because the April 4 official notes changed how cold damage scales chill.

Special Effect

Deploys a Frost Nova that slows enemies in an area. Treat exact radius and duration as community-tested values.

slow percentage35
aoe radius3
duration6
S
🌑
Material

Void Essence

Legendary

A swirling mass of pure nothingness. Used in the Cauldron to craft the most powerful endgame gear.

A
🌱
Material

Ancient Seed

Epic

A pulsating seed from the heart of the great forest. Potent for nature-based synergies.

A
🔥
Material

Fire Core

Epic

The burning heart of an Inferno Golem. Radiates intense heat.

B
❄️
Material

Frost Shards

Rare

Crystalline fragments from a Frost Revenant. Essential for ice-infusion.

S+
🔥
Weapon

Superheated Blade

Artifact

A blade that has transcended the physical realm of heat. The ultimate evolution of fire weaponry.

Special Effect

High-tier fire weapon concept for burn-focused Defender paths.

physical damage35
fire damage60
burn scaling1.2
S+
🏹
Weapon

Plague-Blight Piercer

Artifact

The unholy fusion of the Venom and Emerald bows. A catastrophe in projectile form.

Special Effect

Critical hits apply both Bleed and 5 stacks of Venom. Arrows pierce up to 4 targets.

physical damage30
poison damage45
pierce count4
S+
🌳
Accessory

World Tree Heart

Artifact

A sliver of the world's life force. Provides ultimate sustain for late-game Endless runs.

Special Effect

Allies within range receive 15% damage reduction and are immune to all DOT effects.

S
❄️
Weapon

Ice Piercer

Legendary

An ice-infused longbow. Perfect for kiting fast-moving bosses in the Ice Biome.

Special Effect

Hits apply a 30% movement slow for 3s. Critical hits Freeze targets for 1s.

physical damage25
cold damage20
S
Weapon

Saint's Scepter

Legendary

A consecrated scepter that amplifies the Healer's ability to sustain the frontline.

Special Effect

Pulse heals cleanse 1 negative status effect from all allies.

heal amount50
aoe radius2.5
S
🪄
Weapon

Nature's Grasp

Legendary

A staff teeming with druidic energy. Literally drags enemies to a halt.

Special Effect

Attacks have a 20% chance to Entangle enemies, rooting them for 1.5s.

S+
👑
Accessory

Eldritch Crown

Artifact

A cursed crown forged from the Pumpkin King's essence and the void.

Special Effect

Increases void damage by 40% and grants a shadow shield during boss fights.

S+
🛡️
Armor

Titan's Shield

Artifact

Forged from massive iron slabs. A mobile fortress for the Defender.

Special Effect

Nearby allies gain +10 Armor. Blocks have a chance to Stun the attacker.

armor45
block chance25
A
❄️
Accessory

Frost Nova Ring

Epic

A ring that pulses with the freezing energy of the north.

Special Effect

Trigger a Frost Nova (3-tile) every 10s, slowing enemies by 35%.

🗡️
Weapon

Iron Sword

Common

A basic blade.

🏹
Weapon

Long Bow

Common

Standard issue bow.

🛡️
Armor

Iron Plate

Common

Simple chestpiece.

🪄
Weapon

Wooden Staff

Common

Basic magical focal point.

🪄
Weapon

Healing Wand

Common

Novice healer tool.

🍶
Material

Holy Water

Rare

Consecrated liquid.

Material

Thunder Essence

Rare

Electrified core.

⚙️
Material

Iron Essence

Rare

Concentrated metallic power.

B
☠️
Material

Poison Sac

Rare

A sac filled with concentrated venom, harvested from poisonous forest creatures. Key ingredient for DOT builds.